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Metroid Prime port 0.36.0 brings Remastered-style fog, X-ray and frozen-enemy effects to the native Android build

2026-10-30 · By Overclocked Joe

The native Metroid Prime port keeps moving fast. Version 0.36.0 landed on October 29, the same week its maker Odrannnn shipped Echoes Unbound for Metroid Prime 2. It's built from the PrimeDecomp decompilation, so it runs natively with no GameCube emulator, and there's an arm64 APK for Android 9 and up alongside Windows, Linux, macOS and iOS builds.

More Metroid Prime Remastered looks

Controls and fixes

You can save your own button-mapping presets, rebinding a trigger records a single input, map rotation can be inverted, and button prompts are drawn twice as large. Fixes make skipping the Frigate cutscene properly take away Samus's items, and cover the options menu at high frame rates, beam spam eating the room's object slots, safer save writes and lower audio latency. The third-person camera is improved too.

What you need

Your own disc image: Metroid Prime Trilogy (USA R3ME01 or PAL R3MP01) or the GameCube Metroid Prime (USA GM8E01 revisions 1.00 to 1.02, or PAL GM8P01). No game files are included or linked. Get the APK from the official release page.

Source: MetroidPrimePort 0.36.0 release notes on GitHub. Facts verified against the original report; written by Overclocked.

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