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Xendroid+ Is Now My Daily Driver, and It's Only in Alpha

2026-10-25 · By Christopher (Owner)
By Christopher (Owner). Sunday Emulator Experience, week 1. Played on my AYN Odin 3 Pro (12 GB RAM).

I've been putting a lot of hours into Xendroid+, and I'll say it plainly: games that wouldn't even hit 20 fps on the original XenDroid now run at a solid 30.

The big win: Crackdown and Crackdown 2

Crackdown box artCrackdown 2 box art

On the original XenDroid, Crackdown wouldn't even load, and Crackdown 2 loaded but crawled along at about 15 fps. On Xendroid+, with Lossless Scaling frame generation, both of them run at 60 fps with no hitches. That's the moment I knew this was something different.

My settings (and that's all I changed)

I didn't touch anything else. If you can install an app and pick a driver, you can do this, and you don't need to know anything about tweaking Android.

Heat and battery

Temperatures stayed in the mid-50s °C for the whole session.

For battery, I used Xendroid+'s own in-game battery estimate. Starting at 80% charge, it showed 3+ hours for Fable II and about 3 to almost 4 hours for Midnight Club: Los Angeles. I stop charging at 80% to keep the battery healthy, so a full charge should give you more.

No trade-offs, just upgrades

The original XenDroid felt like a rough draft of an Xbox 360 emulator. Xendroid+ feels finished:

Use touch mode, even with a controller

Here's a tip: go to the app's settings, then Interface, and pick touch mode instead of controller mode. It's more intuitive, the layout is a lot like Droid Deck's, and it still works fine with a controller.

Xendroid+ touch mode menu with side bar, game grid and per-game quick settings

Touch mode: side bar, game grid and per-game quick settings.

Xendroid+ controller mode menu with a game carousel and button prompts

Controller mode: a carousel with button prompts.

Games people keep asking about

Fable II box art

Fable II: Runs really well. It holds 30 fps almost the whole time, with the odd dip to 26, and the chip stays around 50 °C. Starting at 80% charge, Xendroid+ estimated 3+ hours of battery. The catch is graphics bugs: a blue tint covers parts of the screen, like houses, and the dog glitches out. I tried Turnip V38 and mainline V32, and both had the same bugs. It's still playable, just a bit annoying.Fable II on Xendroid+ with a blue tint over a snowy town at nightFable II on Xendroid+ with a blue tint at Mystical Murgo's stallFable II on Xendroid+ with a blue tint in a libraryFable II dog graphics glitch on Xendroid+Medal of Honor (2010) box artMedal of Honor (the 2010 reboot): No go. It loads and I can press start, but it freezes right before the main menu, so I couldn't play at all. I tried both Turnip drivers for 8 Gen chips, mainline V32 and V38, and neither one fixed it. I run a big underclock in ClusterTune for every game I tested, so I also tried a small underclock and stock clocks for this one, and nothing changed. Hopefully the emulator matures a bit more, or it could be a driver issue. I'm not 100% sure which.Medal of Honor (2010) on Xendroid+, frozen right before the main menuMidnight Club: Los Angeles box artMidnight Club: Los Angeles: This one reportedly barely ran on the original XenDroid (I didn't test that myself). Now it averages 20-22 fps and sometimes reaches 30. Lossless Scaling frame generation pushes it to about 40 fps, but even though that technically works, it doesn't feel playable. There were no graphics bugs, and the chip stayed at 50 °C the whole time. Battery matched Fable II, with Xendroid+ estimating about 3 to almost 4 hours. I tested it on the same charge as my earlier games, and the battery was at 70% after I'd finished testing all of them.Midnight Club: Los Angeles mid-race on Xendroid+

It even tries to help you

When I exited Midnight Club, Xendroid+ popped up a low-fps notice with suggestions to help the game run better. In this case the low fps was down to pipelines being built (shader pipeline compilation) while I played. I thought that was pretty cool.

What's next: Sunday Emulator Experiences

This is the start of a new weekly series. Saturdays are What We're Playing, the game we're into that week. Sundays are about emulators: what we've been using the most, what we've been testing, and the best new emulators worth trying.

Full results for every game are in our compatibility database. What emulator are you using the most right now? Let us know in the comments.

Sources: Overclocked compatibility database, Xendroid+ on GitHub. Facts verified against the original reports; written by Christopher (Owner).

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