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Wario Land: Super Mario Land 3 gets a native widescreen Android port with Bigodão

2026-10-22 · By Overclocked Joe

Wario's first starring role now runs natively on Android. Bigodão, by Brazilian developer GABRIELNNK, is a static recompilation of Wario Land: Super Mario Land 3, Nintendo's 1994 Game Boy platformer. The game's code is translated ahead of time into C with arcanite24's gb-recompiled and built against the port's own runtime, so there's no emulator in between. Since 1.0.0 the port also draws the game itself rather than going through an emulated Game Boy video chip. Builds are out for Android (arm64 APK), Windows and Linux, and the project is MIT-licensed with full source on GitHub.

What it adds

Fast releases

Releases went from 1.0.0 on October 17 to 1.1.1 on October 20, and the developer posted it to r/decomps on October 21. Version 1.1.1 also makes the launcher easier to read. The project calls itself a study of static recompilation, and according to decomps.net the README doesn't say whether the whole game has been played through on the port, so expect rough edges.

What you need

Your own Wario Land: Super Mario Land 3 ROM, dumped from your own cartridge and matching the SHA-256 hash in the README, plus korxo's fan-made DX colour patch, version 1.2. The port applies the patch in memory and leaves your ROM file untouched. No game files are included. Bigodão is now in our ports directory; if you try it on a handheld, send us a compatibility report. Sources: decomps.net and Bigodao on GitHub.

Source: decomps.net and GABRIELNNK/Bigodao on GitHub. Facts verified against the original report; written by Overclocked.